
Will We Drown in Plastic?
An abstract soundscape with threatening and mysterious coal mine sounds to intensify the immersion of being in a coal mine.
JENS BUGAY-HOUGAARD
An abstract soundscape with threatening and mysterious coal mine sounds to intensify the immersion of being in a coal mine.
Design of lighting elements and generative visuals in the main space of Game Scope to create a hypnotic atmosphere with wormholes sucking one into the unknown.
Interactive light installation inspired by neuroscience, consisting of units suspended above a path or seating area, resembling giant brain cells floating in mid-air.
Interactive light installation inspired by neuroscience, consisting of units suspended above a path or seating area, resembling giant brain cells floating in mid-air.
An interactive installation exploring our relationship with algorithms. Control is an illusion, the machine becomes evil, and the consequences must be faced.